Daniel Macarin

Demo Reel 2010: Shot Breakdown

 

Shot_01: (Golden Compass) Lighting and rendering, composite setup and work, model env props for shadows.

Shot_02: (Happy Feet)  Shot Light, All Rendering All Compositing, composited in Digital Fusion. Rendered using Renderman 12.

Shot_03: (Avatar) Sequence Lighting Lead, Shot lighting and fx setup, rendering, and look development.

Shot_04: (The Incredible Hulk) Lighting and rendering, composite setup and work, Texture paint and lookdev work on shields.

Shot_05: (Golden Compass) Lighting and rendering, composite setup and work, model env props for shadows and reflections. (sequence)

Shot_06: (Harry Potter 3) Locators done by Daniel Smith at ReelFX using Boujou Software. All lighting, All texturing, UV mapping, All texture maps, models, All shaders.

Shot_07: (Night at the Museum 2)  Senior Look Development for various characters and props including the Thinker, Cherubs, DigiDoubles of Owen Wilson and others.

Shot_08: (Happy Feet)  Shot Light, All Rendering All Compositing.

Shot_09: (Happy Feet)  Shot Light, All Rendering All Compositing.

Shot_10: (Alvin and the Chipmunks) Shot lighting and rendering, composite work.

Shot_11: (Alvin and the Chipmunks) Sequence lighting and rendering, composite work.

Shot_12: (Happy Feet)  Keylighter for sequence, All Rendering, All Compositing, shot required the creation of multple light rigs for above and below water within the same sequence. Shot required heavy compositing as the direction of camera changed several times within one single shot.

Shot_13: (The Incredible Hulk) Lighting and rendering, composite setup and work, Texture paint and lookdev work on shields.

Shot_14: (Golden Compass) Lighting and rendering, composite setup and work, model env props for shadows.

Shot_15: (Avatar) Sequence Lighting Lead, Shot lighting , rendering, and look development.

Shot_16: (They Came From Upstairs) Look development Lead in charge of all 4 main characters. Shading and textures for variants of each character.

Shot_17: (Avatar) Sequence Lighting Lead, Shot lighting , rendering, and look development.

Shot_18: (Happy Feet)  Shot Light, All Rendering,  Compositing, I was honored to have the last shot of the entire film,  main lighting was designed by Howard Fuller, 4 of us helped create the final look.  I did the full keylight and composite of the feather taking the shot into the final credits.

Shot_19: (Happy Feet)  Keylighter for shot, All Rendering, Compositing.